SpitFire

Spitfire

A (W.I.P) Short Film produced in Unreal Engine 5

1940. The Battle Of Britain. Above the English channel - high amongst the clouds - a surprise dogfight emphasizes a bond between a R.A.F Ace and a young , inexperienced pilot.

 
 
 

Behind The Scenes

Spitfire is a work in progress project - everything is subject to change. This page is for development screenshots and behind the scenes info and images as I continue development on the short film.

A Pilot character for my short film. Character created in Metahuman Creator. The custom clothes are a combination of modified assets from Sketchfab and original stuff I modeled in Blender.

Helmet textured in substance. Some assets from Sketchfab.

Original Metahuman model

Life Vest created in Blender / Substance.

Beautiful cockpit model curtesy of Yakpower on Sketchfab, Modified in Blender and retextured in Substance Painter for UE5.

Working on the cockpit materials in UE5


Using Substance Painter to create textures for the Spitfire Asset that I acquired from Turbosquid


Timeline view of a shot in UE5. I am using using the CloudForge plugin for real time volumetric clouds.